Features
117 modules across 7 categories, and 19 commands
Dungeons / Dungeon HUD
Dungeon Map
Scans, maps, and visualizes the current dungeon.
Settings
Map style. New adds full customization.
Style of the player location pointer.
Hides the map when in boss room.
Keep the map visible while the chat is open.
Colors the room containing the mimic red.
Color of the arrow/dot pointer.
Map background color (alpha = opacity).
Draw a border around the map.
Color of the map border.
Corner rounding of the map background.
Corner rounding for rooms and doors.
Space between rooms. Rooms shrink to fit.
Shape of the doors between rooms.
Which rooms get their name drawn.
Where the room's secret count is drawn.
Max font size of room names; long names shrink to fit.
Color room text by state (cleared white, green done, unopened dim).
Outline the room you're standing in.
Outline color of the current room.
Show a stats bar below the map.
Which stats to show in the info bar.
Font size of the info bar text.
Color the score by its value (S+ gold, etc).
Cleared normal room color.
Opened-but-uncleared normal room color.
Undiscovered normal room color.
Entrance room/door color.
Blood room/door color.
Puzzle room color.
Trap room color.
Fairy room color.
Champion/rare room color.
Highlighted mimic room color.
Wither door color.